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The Pandora Directive : ウィキペディア英語版
The Pandora Directive

''The Pandora Directive'' is the fourth installment in the ''Tex Murphy'' series of graphic adventure games produced by Access Software. After its creators reacquired the rights to the series, it was re-released on Good Old Games on July 2, 2009.
==Gameplay==
''The Pandora Directive'' was the second game in the series to make use of ''Under a Killing Moons engine and feature real-time 3D graphics. Players explore environments from a first-person perspective and can click to examine objects or interact using a variety of verbs. In addition to verb interaction, players can gather, use, and combine items to solve a variety of puzzles, and must also solve self-contained logic puzzles. Character interaction consists of two primary modes: asking characters about a universal list of topics available to the player, and branching dialog trees. These dialog trees were unusual at the time in that they did not display Tex's full response, but rather a short and sometimes humorous description, a convention later popularized by Bioware.
''The Pandora Directive'' was one of the first adventure games to feature branching narratives and multiple endings. The player could take Tex down "Mission Street", where he takes the high road and wins the love of his longtime crush, Chelsee Bando. Mission Street has three possible endings. Down "Boulevard of Broken Dreams", Tex is a selfish and cynical jerk worrying only about the big payoff. Boulevard of Broken Dreams leads to four possible endings. If the player chooses neither path, Tex will go down "Lombard Street". On this path, he's not really a nice guy, but he's not mean either. Lombard Street leads to two possible endings, both of which are common to Mission Street. The "best" Mission Street ending is achieved when the player has taken the high road every time he was given the choice, and by exactly following two conversation paths earlier in the game.
''The Pandora Directive'' provided two difficulty settings, Entertainment and Game Players mode. On Entertainment, hints were available and the player could bypass certain puzzles if the player so chose. Some minor objects and video scenes were available on this setting that were not available on Game Players mode. A total of 1500 points were available on Entertainment mode. On Game Players mode, no hints were available and puzzles could not be bypassed. Bonus points were available to those who solved certain puzzles in an allotted time or within a certain number of moves. In addition to this, extra in game locations and puzzles were available on Game Players mode that weren't available on Entertainment mode, making for a more challenging game playing experience. A total of 4000 points were available on Game Players mode.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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